FQMedicalSystem

(*)(*)(*)(*)(*) (4)

🩺 FQMedicalSystem


🔑 Key Features

  • Player Injury System
    When players are injured, they fall to the ground rather than dying, allowing others to revive them. Configurable parameters like <downInterval> determine the time a player remains down before they can no longer be revived.

  • First Aid by Players
    If no doctors are available, regular players can revive downed players, enabling continuity in gameplay. Adjust the <playerReviveInterval> to control how long it takes for non-doctors to revive others.

  • Illegal Doctor Role & Organ Stealing
    With the illegal doctor feature, players can steal organs from downed characters using a specified scalpel item ID (<scalpelId>). This option adds a unique twist for roleplaying scenarios, especially in black-market settings where organ theft is central.

  • Defibrillator Item
    The new Defibrillator item (set by <defibrillatorId>) allows faster revives. Configure <defibrillatorReviveInterval> for custom revive times and <afterDefibrillatorReviveHealth> to set the health level of a revived player. You can even restrict usage to specific player groups with <defibrillatorPermission>. Medical Defib

  • Medical Signs & Dragging System
    Mark injured player locations with medical signs using <downSignId>, and allow other players to drag them to safety with a configurable <dragDistance>. Medical Sign

  • 911 Emergency Call Functionality
    Integrate in-game 911 calls (text and UI-based) for a realistic emergency response. Enable Discord webhooks (<discordWebhookActive>) to notify your community of emergencies, player revives, and other significant events.

  • Doctor Player Count Restriction
    Allow players to revive others when the number of online doctors is below a specified minimum, set by <minOnlineDoctorCount>. This feature ensures that gameplay remains active even when there aren’t enough doctors available, allowing players to step in and support each other when medical help is limited.

  • Revive Rewards
    Encourage teamwork by rewarding players for reviving others. The <doctorReviveRewardAmount> and <playerReviveRewardAmount> settings control reward values for doctors and players, respectively, while <rewardOnRevive> toggles rewards on or off.

  • Organ Drop Customization
    Adjust the chances of organ drops in the config by specifying <Chance> values for each organ (e.g., Brain, Eye, Heart, Liver).

  • Experience & Uconomy Compatibility
    Enable or disable Uconomy integration with <useUconomy>.

  • Discord Webhook Integration
    Enable webhook notifications with <discordWebhookActive> and specify a webhook URL with <discordWebhookUrl>. This allows you to keep players updated on emergency events directly in Discord.


🛠️ Commands

  • /revive
    Admin command to revive a player. Permission: revive.

  • /stealorgan
    Lets players with the proper permission steal organs from others, fully customizable via <organBody> and individual organ <Chance> fields. Permission: stealorgan


For setup assistance or additional questions, feel free to reach out on Discord at SydeFQ#0403.

Configuration File

https://paste.gg/p/anonymous/fb02bbdb912f4ad9a81cb642db5093c2

Workshops

https://steamcommunity.com/sharedfiles/filedetails/?id=2835767588 https://steamcommunity.com/sharedfiles/filedetails/?id=1762418076 https://steamcommunity.com/sharedfiles/filedetails/?id=2037906920

User Reviews

FQ is BEST(*)(*)(*)(*)(*) - Sep 1, 2024

FQ is BEST


soydomates
2 out of 3 people found this helpful
please whitelist my server(*)(*)(*)(*)(*) - Aug 5, 2024

best plugin for a affordable price


ybarocio
3 out of 3 people found this helpful

Store: SydeFQ

Price: $12



Supported payment methods
PayPal,

Supported Platforms
RocketMod

All future updates (bug fixes, new features, etc.) are included in the price.