- Decays on player built bases, with full consumption of resources from storage containers to maintain it and prevent it from breaking. (Requires BaseClustering (Alt Link). A stacking plugin is also recommended, but it has to hook into decay to un-stack.)
- Decays on player elements around the map. If base decays are disabled, all elements will be wiped. If they are enabled, then only items that are not in a base, such as randomly placed signs or small metal plates will be wiped.
- Different styles of decays for player decays.
- Webhook and login message support for player decays.
/decayCheck- Checks the owner of the structures you are looking at and when their next decay cycle will happen at.
/toggleDecay <player>- Adds or removes a player from the list of excluded players in configuration.
TimerStyle configuration option explained (Instant Player decay only)
Lets assume I have a decay of 30 minutes (1800 in configuration), and let's say I leave at
00:00. My buildables will be destroyed at
None - When I reconnect, the buildables will still be destroyed at
00:30, regardless if I go offline again or not.
Reset - When I reconnect, the target is updated to destroy in 30 minutes from when I joined. So if I joined at
00:15, my buildables will be destroyed at
00:45, regardless if I go offline again or not.
Stop - When I reconnect, the target is completely stopped. Once I leave, the target is set again 30 minutes into the future. So if I leave again at
00:30, my buildables will be destroyed at
Please be aware that this plugin does not do per-object tracking. It tracks players and bases (bases if they are enabled and BaseClustering is installed). If you set the style to
None and then disconnect at
00:00, rejoin at
00:25 and place 25 new elements, all those new elements will also be destroyed by
Default Plugin Configuration: file
Default Base Decay Configuration: file
Default Player Decay Configuration: file
Default Protective Items Configuration: file
Default Translations: file
For support or other queries, please join the discord.
Otherwise, you can always contact me through email @ [email protected]
Crowded and messy servers? Shabam! This plugin takes care of that. Wipes all inactive bases.
Perfect for active servers, works excellent!
Pretty much what BradleyCooper said. It's a great plugin and takes a lot of stress off of staff trying to wipe bases that are days old.
Plugin works as expected and has a lot of customization that is perfect for any server type. If you have a popular server that needs to have constant map cleaning this is the best way to automate it or if you just want players to stay online more to upkeep their base like in rust it can be done with this plugin. So far no bugs have been found and only features have been added.