xCaptureRegions

(*)(*)(*)(*)(*) (4)

This plugin requires Advanced Regions

Features

  • Have 2 or more teams fight each other
  • Capture regions! Each team has to capture as many regions as possible and needs to defend them (like CTF)!
  • If you don't like capturing, you can use it for TDM too
  • This gamemode is something similar to Battlefields "conquest" gamemode
  • Game restarts when a team captures all regions (configurable)
  • Rich config + translations, almost everything is configurable
  • Players are automatically put in the same Unturned ingame group if they are in the same team
  • Each team has its own permission group (e.g. for different kits)
  • Have team bases and a default spawn for new players (e.g. for lobby)
  • Players who die spawn in team base or a captured region (configurable)
  • Auto remove and unlock vehicles & barricades after x seconds (configurable)
  • Have permanent barricades which do not get auto deleted (e.g. for bases)
  • Players get rewarded for capturing or defending regions (configurable)
  • Players get bonus money if they kill an enemy while capturing or defending a region (configurable)
  • Players get money for each region they hold in a given period (e.g. 250 dollar for each hold region every 300 seconds) (configurable)
  • Fully supports static GUI (e.g. showing capture state etc) [needs workshop effects, effects are notshipped]
  • Disables friendly fire within teams
  • Fully translatable
  • Auto deletes dropped items (configurable)
  • Loadouts for teams (configurable)
  • Players can not go into enemy base, they will get damage every x seconds (configurable)
  • Integrates with Advanced Jobs for class support!
  • Integrates with Advanced Jobs for superior performance!
  • Integrates with Uconomy for paying out rewards

Commands

  • /addteamspawn : Adds a new team spawn from current position
  • /addregionspawn : Adds a new region spawn from current position
  • /team : Select a team
  • /defaultspawn: Set spawn point for players with no team
  • /forceteam : Set team of a player
  • /forcewin : Make the team win the game
  • /respawn: Respawn in team base or a random captured region
  • /spawn : Spawn in a captured region
  • /teammates: show players in your team
  • /setloadout : Sets your inventory as loadout for a team

Flags

This plugin adds two new flags:

  • capture (/rhelp capture), sets a region as capturable and configures it
  • baseregion (this flag can not be set manually and is set when using /addteamspawn)

Configuration

Permissions

  • Permissions are the same as commands, so permission for "/team" would be "team" etc

MySQL is optional (you can use it if you want to display current game status on your website, scripts for that are not shipped).

Changelog (v2.0.14)

Rebuild with latest Advanced Jobs

User Reviews

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Store: ImperialPlugins

Price: $14.99



Supported payment methods: PayPal

All future updates (bug fixes, new features, etc.) are included in the price.