(*)(*)(*)(*)( ) (9)

This plugin requires Advanced Regions


  • Have 2 or more teams fight each other
  • Capture regions! Each team has to capture as many regions as possible and needs to defend them (like CTF)!
  • If you don't like capturing, you can use it for TDM too
  • This gamemode is something similar to Battlefields "conquest" gamemode
  • Game restarts when a team captures all regions (configurable)
  • Rich config + translations, almost everything is configurable
  • Players are automatically put in the same Unturned ingame group if they are in the same team
  • Each team has its own permission group (e.g. for different kits)
  • Have team bases and a default spawn for new players (e.g. for lobby)
  • Players who die spawn in team base or a captured region (configurable)
  • Auto remove and unlock vehicles & barricades after x seconds (configurable)
  • Have permanent barricades which do not get auto deleted (e.g. for bases)
  • Players get rewarded for capturing or defending regions (configurable)
  • Players get bonus money if they kill an enemy while capturing or defending a region (configurable)
  • Players get money for each region they hold in a given period (e.g. 250 dollar for each hold region every 300 seconds) (configurable)
  • Fully supports static GUI (e.g. showing capture state etc) [needs workshop effects, effects are notshipped]
  • Disables friendly fire within teams
  • Fully translatable
  • Auto deletes dropped items (configurable)
  • Loadouts for teams (configurable)
  • Players can not go into enemy base, they will get damage every x seconds (configurable)
  • Integrates with Advanced Jobs for class support!
  • Integrates with Advanced Jobs for superior performance!
  • Integrates with Uconomy for paying out rewards


  • /addteamspawn : Adds a new team spawn from current position
  • /addregionspawn : Adds a new region spawn from current position
  • /team : Select a team
  • /defaultspawn: Set spawn point for players with no team
  • /forceteam : Set team of a player
  • /forcewin : Make the team win the game
  • /respawn: Respawn in team base or a random captured region
  • /spawn : Spawn in a captured region
  • /teammates: show players in your team
  • /setloadout : Sets your inventory as loadout for a team


This plugin adds two new flags:

  • capture (/rhelp capture), sets a region as capturable and configures it
  • baseregion (this flag can not be set manually and is set when using /addteamspawn)



  • Permissions are the same as commands, so permission for "/team" would be "team" etc

MySQL is optional (you can use it if you want to display current game status on your website, scripts for that are not shipped).

User Reviews

It doesn't work properly(*)(*)( )( )( ) - Aug 11, 2022

*** THINGS THAT DON'T WORK *** •When the game ends, some flags do not reset or cannot be captured •Every time you start a game all the vehicles on the map respawn and the plugin has no way to modify this •If you want to use this plugin, you have to buy another plugin (Advanced Regions) so it will cost you a total of $27.5 for a plugin that doesn't work well •When you restart the plugin with /rocket reload xCaptureRegions it breaks, you can't join a team, you can't capture flags, the only way is to restart the server •And many many MANY other things that do not work, but I won't spend more time on this because it won't be fixed either

Conclusion: The amount of money they charge you for this plugin is expensive and when you use it on your server, it has a lot of bugs and they do nothing to solve it. I do not recommend it.

2 out of 2 people found this helpful
Good(*)(*)(*)(*)(*) - May 31, 2020

Good even though I don't know why I bought this plugin...

5 out of 8 people found this helpful
Plugin does not work properly(*)( )( )( )( ) - Jul 3, 2020

I've been waiting since May 17th for plugin fix. Sometines after game end (when team won game) some flags/regions are glitched and players can't capture them or they show negative time.

3 out of 5 people found this helpful

Store: ImperialPlugins

Price: $14.99

Supported payment methods
PayPal, Skrill, WebMoney

Supported Platforms

All future updates (bug fixes, new features, etc.) are included in the price.