Realistic Damage

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When players are damaged there's a configurable chance that they get additional effect:

  • Broken legs when legs got damaged
  • Fall down (fall prone) when legs damaged
  • Dequip current weapon when arms get damaged
  • Drop current weapon when arms get damaged
  • Concussion when head damaged

For each category there is a list of items that can resist this effect and if player wears them they stop the additional effect

Find config in this link click it fast

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All future updates (bug fixes, new features, etc.) are included in the price.