Medical System

(*)(*)(*)(*)(*) (52)

Give your medics nicer tasks or use it for pvp. Its your choice!

Features

The Medical System allows your medic to revive dead players.

It works with a custom ui and items wich will create a nice feeling.

The workshop mod can be found here and here.

A video can be found here.

Join the discord to stay informed about updates and planed features.

Configuration

Reviving:

reviveRadius defines the max radius a medic can be away to revive a player.

reviveTimeSec defines how long a medic needs to revive a player.

reviveHealth defines how much health will be added to a player when he got revived.

revivePermission defines the permission a medic needs to revive a person (default: medicalsystem.revive).

fillRadiationAfterRevive defines if the radiation should be refilled after revive.

Defibrillator:

defibrillatorID defines the ID of the defibrillator (default: 9800).

defibrillatorChargeID defines the ID of the charge effect (default: 9801)

defibrillatorZapID defines the ID of the zap effect (default: 9802)

defReviveTimeSec defines how long a medic needs to revive a player with a defibrillator.

defReviveHeath defines how much health will be added to a player when he got revived with a defibrillator.

defRevivePermission defines the permission a medic needs to revive a person with a defibrillator (default: medicalsystem.defrevive).

fillRadiationAfterDefRevive defines if the radiation should be refilled after revive with a defibrillator.

Drag:

dragDownedPermission defines the permission needed to drag downed players (default: medicalsystem.drag).

Medbag:

useMedbag defines if the medbag feature is enabled or not (requires mysql).

medbagID defines the id used for the medbag storage (default: 9805).

medbagPermission defines the permission needed to use the medbag feature (default: medicalsystem.medbag).

medbagSizeX defines the width of the storage.

medbagSizeY defines the height of the storage.

medbagWhitelistedItems is a list of itemIDs that are allowed for the medbag (if the list is empty all items are allowed).

You can define it like this:

<medbagWhitelistedItems>
    <itemID>9800</itemID>
    <itemID>15</itemID>
    <itemID>394</itemID>
    <itemID>95</itemID>
    <itemID>403</itemID>
    <itemID>269</itemID>
  </medbagWhitelistedItems>

Downed:

deathTimeSec defines how long a player can be "dead" before he gets completely killed and can respawn (when committing suicide you can respawn instantly).

deadUIID defines wich ui should be used for the dead player (9770 is with suicide button and 9772 without).

downedMovementSpeed defines how fast a downed player can move (if set to 0 he cant move).

Misc:

explosionInstaKill defines if explosion directly kill a person.

emsCallPermission defines the permission you need to get the message from the /medic command.

notifyKiller defines if the killer and the downed player should be notified when downed / killed.

groupRevive defines if players in the same group can revive.

breakLegsAfterRevive defines if the legs of the downed player will be broken when he gets revived.

killDownedOnLogout defines if a player should be killed when he logs out.

disableCraftingWhileDowned defines if crafting is disabled while downed.

dropItemsWhenDowned defines if all items get dropped when downed.

Pay:

useUconomyPayForRevive defines if the player who revived gets paid with uconomy currency (requires Uconomy).

useExpPayForRevive defines if the player who revived gets paid with exp.

shouldDeadPlayerPay defines if the player who got revived has to pay.

payPerRevive defines how much should be paid when revived.

PvP:

canKillDowned defines if you can kill a downed player.

downedHealth defines the health a downed player has.

downedResistenceSec defines how long a player is resistent from getting finished after hes downed (should be 1 or bigger).

AdvancedZonesSupport:

useAdvancedZonesSupport defines if you want to use the AdvancedZones support.

Other:

blockedPermissionsWhileDowned is a list of permissions wich will be blocked for downed players.

ignoreKillWeaponIDs is a list of IDs wich will directly kill a player.

deathTimeMultiplier can be used to decrease / increase the deathTime based on the part of the body wich got hit.

You can define it like this:

<deathTimeMultiplier>
  <skull>1</skull>
  <spine>1</spine>
  <left_arm>1</left_arm>
  <right_arm>1</right_arm>
  <left_hand>1</left_hand>
  <right_hand>1</right_hand>
  <left_back>1</left_back>
  <right_back>1</right_back>
  <left_front>1</left_front>
  <right_front>1</right_front>
  <left_leg>1</left_leg>
  <right_leg>1</right_leg>
  <left_foot>1</left_foot>
  <right_foot>1</right_foot>
 </deathTimeMultiplier>

Usage

When you got "killed" you can use the command /medic or /112(permission**"medicalsystem.call"** is needed) to call a medic (with the permission specified in the emsCallPermission config field) to their location.

They medics with the revive permissions will be notified and a marker with the location will be added on their map.

A medic or group member (if enabled) can revive a player by using the surrender pose.

A medic can use a defibrillator to revivefaster (can be configured in the config).

A downed player can be draggedby using crouch and surrender.

AdvancedZones:

Add the flag "noDowned" to your zone with

/zone add flag MyZone noDowned

to disable being downed in this zone.

Contact

You want a custom plugin, have questions on the product or report a bug? Feel free to contact me ;)

Discord Server

Game4Freak#9591 on Discord

Game4Freak on Steam

User Reviews

Perfect(*)(*)(*)(*)(*) - May 7, 2021

Yaaa, i don't need of support, because this plugins is perfect witheout bugs, with a good price and functions, i recommend'it.


jtinha2000
0 out of 0 people found this helpful
Worth every cent.(*)(*)(*)(*)(*) - Apr 15, 2021

i am using this for my roleplay server and it just makes the experience so much more real. i'd suggest this plugin to anyone looking to spice up their roleplay or PVP server


haze
0 out of 0 people found this helpful
Amazing Plugin - Helped EMS out alot(*)(*)(*)(*)(*) - Feb 25, 2021

Very well made. and easy to use. The medbags make Medic roleplaying very much better


ethandurose
1 out of 1 people found this helpful
Recommended 100%(*)(*)(*)(*)(*) - Feb 16, 2021

no much i can say about this plugin either your server pvp with RP or NOT this plugin is so GOOD


r9c
1 out of 1 people found this helpful
Extremely Good for RP(*)(*)(*)(*)(*) - Jan 27, 2021

Very well made. and easy to use. The medbags make Medic roleplaying very much better


ljmdabomb
1 out of 1 people found this helpful
really good(*)(*)(*)(*)(*) - Jan 26, 2021

i recommend it :)


liamcarter595
1 out of 1 people found this helpful
Good(*)(*)(*)(*)(*) - Jan 21, 2021

The best plugin


ThomyKD
1 out of 1 people found this helpful
Hurd to understand but after it ok(*)(*)(*)(*)( ) - Jan 13, 2021

.


klim624
1 out of 1 people found this helpful
Its good(*)(*)(*)(*)(*) - Dec 30, 2020

Considering how advanced the features of this plugin are for only 15$ I'll say it's a steal to buy it!


Wolf4Life
1 out of 1 people found this helpful
Good for RP(*)(*)(*)(*)(*) - Dec 30, 2020

Very nice plugin, good for RP.


spinklesyt
1 out of 1 people found this helpful

Store: Game4Freak

Price: $15



Supported payment methods
PayPal, Skrill, WebMoney

Supported Platforms
RocketMod

All future updates (bug fixes, new features, etc.) are included in the price.